For an Intensity score of ZERO, audiences should expect traditional proscenium-based shows, non-horror experiences, and/or whimsically magical events. These events will have no hard touching and are meant to be creative, fun, literary, or exploratory. These are perfect for first-timers, friends, and parents.
For an Intensity score of ONE, audiences will interact with a fictional world outside of a stage. While none of these are meant to be scary, they are a step into the world of immersive theater. There is no hard touching, and the experiences are meant to be fun, sensory, and full of discovery. These are great gateways into immersive entertainment.
Intensity scores of TWO - IMMERSIVE provide a deeper step into the realm of immersive. These provide interactivity between audience and actor, detailed set design, and/or evocative narratives. Events may involve food or drinks and leave the participants to explore and interact on their own and engage in their own way.
For an Intensity score of TWO - HAUNTED HOUSES, audiences should expect experiences with the intention to scare you via jump scares, simulated horror, and immersive set-design. However, they have no contact and little to no interactivity between audience and actor. Events are characterized by labyrinthine mazes, jump scares, and are group-focused.
An intensity score of THREE is for haunted houses that innovate beyond the jump scare. These haunts force guests to crawl, run, and interact with their surroundings and actors to proceed. Actors may touch you, but it is minimal in these experiences.
Intensity scores of FOUR engage audiences beyond that of a traditional haunted house. Guests are expected to be active, becoming actors in their own story. These are often group experiences with one-on-one encounters. Guests may have some influence on narrative & may be touched in accordance to that narrative.
An intensity score of FIVE marks the highest rating for a non-contact show based on nudity, adult themes, and shock value--as well as the start of full contact experiences. These full-contact shows use touching as a means to help immerse audiences, disorienting them in an abstract and surreal world, not in an aggressive manner.
Intensity scores of SIX offer audiences intensely emotional experiences. Emotional connections to characters will be formed allowing you to be vulnerable with characters. Expect full-contact, mature themes, and sensory deprivation. These are often group shows with intimate one-on-one interactions. While these may not be higher in terms of physical intensity, these may be the most emotionally intense.
Intensity score of SEVEN, audiences should expect entry level extreme haunts. These experiences will incorporate safe electric shocks, more aggressive contact, sensory deprivation and mature themes to frighten audiences. These can either be group or individual experiences.
Intensity scores of EIGHT indicate extreme haunts that can place guests in aggressive situations, simulated sexual situations, and tests of endurance. All of the intensity is in serve of a larger narrative. Guests usually go through alone, and newcomers should exercise caution. Note: all of these experiences are currently outside of LA.
For an Intensity score of NINE, audiences should expect physical brutality and aggression, sensory deprivation, visceral imagery. and sexual degradation. Guests should expect to leave with intended marks (scratches, bruises, and beyond), and their boundaries will be pushed. These are usually individual experiences, and are not recommended for newcomers.
For an Intensity score of TEN, audiences should expect the most extreme experience. Guests will individually face all aspects of simulated death: electrocution, suffocation, drowning, physical aggression, and being buried alive. This is not for newcomers.
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